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Path Planning

Path planning produces collision-free, kinematically meaningful routes from start to goal in structured and unstructured 3D environments.

Core Questions

  • How does graph optimality compare against randomized exploration?
  • Which planner scales best with map size and obstacle density?
  • How should safety margins and smoothness constraints be injected?

Algorithms

Prerequisites

  • Graph search and heuristic design
  • Sampling-based planning intuition
  • Occupancy/costmap representations