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A* 3D
Problem Statement
A* provides deterministic, optimal graph search for 3D occupancy grids when an admissible heuristic is available.
Model and Formulation
Node selection minimizes:
$$ f(n)=g(n)+h(n) $$
with path cost g and heuristic h to goal (typically Euclidean distance in 3D).
Practical Notes
- Heuristic admissibility preserves optimality guarantees.
- Performance depends on branching factor and map resolution.
- Path smoothing is often needed post-search for flyability.
Implementation and Execution
bash
python -m uav_sim.simulations.path_planning.astar_3dEvidence

References
- Hart, Nilsson, Raphael, A Formal Basis for the Heuristic Determination of Minimum Cost Paths (1968)
- LaValle, Planning Algorithms